Wrath of the Rat-God for Shadowdark RPG

When the local tavern’s floor collapses, an rattish underworld is revealed. The Dark Priest of Ul-Gol sacrificed many of his acolytes to bring his god’s wrath upon the upworlders and now plans bloody butchery of man and elf.

For Shadowdark RPG, level 1-3 crawlers.

Wrath of the Rat-God is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Available here: https://legacy.drivethrurpg.com/product/497797/Wrath-of-the-RatGod-for-Shadowdark-RPG?affiliate_id=14013

Sacred Wings Monastery for Shadowdark RPG

Sacred Wings Monastery is an adventure for low-to-medium-level characters in Shadowdark RPG and other d20 systems like Dungeons & Dragons. The adventure briefly outlines a nearby community, relevant NPCs, and detailed maps and location keys for the monastery’s upper and lower levels. The adventure is also designed to be highly modular – the game master can modify everything in here.

For Shadowdark RPG, level 1-3 crawlers.

Sacred Wings Monastery is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Available here: https://legacy.drivethrurpg.com/product/497798/Sacred-Wings-Monastery-for-Shadowdark-RPG?affiliate_id=14013

Woeful Barrows And Other Places for Shadowdark RPG

Menagerie Press invites you to adventure into the elf-tombs of Moire and Tiar, find Ord’s crypt-tree, battle the Amber Chimera, and recover eldritch baubles and lore.

A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.

The Queen of Brambles: Elf-Queen Lia’s crypt was recently rediscovered. Do you dare disturb her resting place?

Shune’s Door: In the hillside, a black steel door is etched with the diabolic glyph of Shune the Betrayer. What lies beyond?

Gorr’s Tomb: Hatlitt Gorr was a renowned dragon-slayer, but the dwarf warlord succumbed to the curse of his dragon-tainted gold. Seek gold and glory, or a quick death.

The Amber Chimera: An old Elvish reflecting pool, a black obelisk, and a chimera carved from amber. Rumors talk about wealth, danger, and a gemstone beast that cannot die.

The Pale Vault: The Ebon Heart, an arcane relic of immense power, was secured in the Pale Vault. Will you brave the vault’s wards and acquire the wooden heart?

Finding Seph Bordel: Persephone Bordel, fiancée of Lord Oster, was kidnapped by her ex-lover. There’s a substantial reward for rescuing her from her captors.

Tomb of Himortu: The ancient elf-lord Himortu was buried with his arms and armor. Surely these antiquities belong in your capable hands – you just need to go get them.

Short Encounters: A collection of 15+ wilderness and 6+ urban encounters, such as a dream wine speakeasy, prism-worshipping cultists, a trapped cave troll, hobgoblin bandit ambushes, eager grifters selling “magical trinkets,” and many more.

For a sample, get The Tomb of the Hunters for free! Rated #14 out of 116 submissions for Baron de Ropp’s Shadowdark Independent Game Jam: https://www.drivethrurpg.com/product/444024/Shadowdark-The-Tomb-of-the-Hunters

Woeful Barrows And Other Places is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Available here: https://legacy.drivethrurpg.com/product/461662/Woeful-Barrows-And-Other-Places-for-Shadowdark-RPG?affiliate_id=14013

Anaheim 2100: A Future Shock Guide Book

WELCOME TO ANAHEIM 2100…

A kaleidoscopic dreamscape of steel and silicon, bio-luminescent beauty, sea-soaked ruins, and rampant data nodes. A city where the line between human and machine blurs, where cybernetic beasts roam freely, and reality is as malleable as code. In this urban jungle, the dreams of yesterday have been swallowed by tomorrow’s technological advances. The result is an intoxicating blend of nostalgia, decay, and digital dominion.

Anaheim has four distinct sectors, each bearing its unique pulse, each housing a distinct tribe, and each playing host to a universe of stories waiting for you to craft and explore.

  • Hyperion Grid, the beating heart of Anaheim, is a cybernetic entity pulsating with life
  • Neon Groves, west of the metropolis, paints a dreamscape of chromatic serenity.
  • The Shadow Shores offer sanctuary to society’s outcasts.
  • The Halo, a circle of elevated steel, traces the city’s boundaries, buzzing with illicit deals, black-market cyberware, and outlawed AI cores.

This is Anaheim, a city etched in shadows and bathed in neon lights. It’s a playground for the audacious, the desperate, the dreamers, and the outcasts. Whether you’re a veteran of countless campaigns or new to RPGs, you can immerse yourself in this vibrant world to forge alliances, confront adversaries, and shape your destiny.

SAVAGE WORLDS

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

Available here: https://legacy.drivethrurpg.com/product/465607/Anaheim-2100-A-Future-Shock-Guide-Book?affiliate_id=14013

The Stalith Sky-Arc for Shadowdark RPG

The Stalith Sky-Arc is a shrine of Madeera, long desecrated and abandoned by her faithful. The dome was tainted by daemonic forces, but the fiends couldn’t penetrate the inner sanctum.

For Shadowdark, level 3-5 crawlers.

The Stalith Sky-Arc is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Available here: https://legacy.drivethrurpg.com/product/465346/The-Stalith-SkyArc-for-Shadowdark-RPG?affiliate_id=14013

Adûl, City of Gold (Foundry VTT)

Adûl, City of Gold (Foundry VTT Community Content)

An original level 6-8 adventure made for D&D 5e. The adventurers discover a map to Adûl, the mythical City of Gold. Legends say the city’s magicians experimented with arcane lore beyond their control. The abandoned city holds wealth and magic, but it won’t be easy to gather treasure from the ruins.

Available here: https://legacy.drivethrurpg.com/product/463558/Adul-City-of-Gold-Foundry-VTT?affiliate_id=14013

Temple of Misfortune (Foundry VTT)

Temple of Misfortune (Foundry VTT Community Content)

The adventurers are sent to stop a pair of star-crossed lovers and collect the bounty on a gang of ruffians. Unfortunately, the bandit hideout is on the grounds of a haunted temple, and the recent tumult has awoken the restless dead.

A 5e Adventure for 1st-3rd Level Characters

Available here: https://legacy.drivethrurpg.com/product/463560/Temple-of-Misfortune-Foundry-VTT?affiliate_id=14013

Arcanist for Shadowdark RPG

Arcanist, now available for the Shadowdark RPG. Faithful mage-priests, cultists who serve arcane spirits, occultists who practice primordial sorcery.

Arcanist! is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Available here: https://legacy.drivethrurpg.com/product/443455/Arcanist-for-Shadowdark-RPG?affiliate_id=14013

Menagerie of Adventures

Menagerie of Adventures

Menagerie of Adventures contains the first four adventures published under the Menagerie Press imprint. Prior to publishing these, the developers and writers had been focused on writing for the Adventurer’s League Organized Play campaign. Before that, we made a handful of bestiaries and adventures for Pathfinder 1 and dabbled in card game design.

Temple of Misfortune

Temple of Misfortune is a low-level adventure featuring a bandit hideout and a haunted temple of Sawel, the sun goddess. The truth is most of the adventure draws inspiration from Romeo & Juliet. The halfling familial murder, eloped lovers, and bandit gang are all variations or tributes to Shakespeare’s ill-fated romance. Linguistically, most of the names are modeled Proto-Germanic or even earlier phonic forms, something that continues into our later work.

Ghoul Cove

Ghoul Cove had a great playtest. Early one session, a warlock was petrified by the cave basilisk, and the player finished the adventure playing the warlock’s imp familiar. A considerable design motif solidified during brainstorming for this adventure: Why not make an adventure functional as a whole and as parts? Many GMs spend time massaging and fitting bits and pieces of pre-written scenarios into existing campaigns. With Ghoul Cove, this use is a built-in assumption, so we sought to make the sea cove versatile.

Descent Into Mirefen

Chronologically, Descent Into Mirefen was the first Menagerie Press adventure. Level-wise, it’s solidly mid-tier. There’s a sweet spot in character level, from levels 5-8, where most games occur. Higher-level design, especially levels 17+, is far more complex. Characters have history, and with that comes magical abilities, techniques, and play choices that can quickly render even the most carefully designed adventure a farce. Because of this, most of the adventures we design span character levels 1 to 10. Descent Into Mirefen also includes a foray into mechanic design, specifically the toad folk and several toad-themed feats. Character backgrounds are easier to design and have implicit limits.

Adûl, City of Gold

Peter Hopkins, the specialist who helps with our virtual tabletop import, called Adûl, City of Gold “a post-apocalyptic fantasy adventure.” This is the most apt description we’ve heard of the Golden City. The intent wasn’t to create a desert wasteland filled with malign oozes and bounty-hunting djinni, but that’s what we ended up creating. More so, the themes we strove for included “desolation,” “hubris,” and “desertion.” The result was the cursed city of Adûl and its radioactive adamantine spires.

Available here: https://legacy.drivethrurpg.com/product/456002/Menagerie-of-Adventures?affiliate_id=14013

The Waxwyrm Bounties (Foundry VTT)

The Waxwyrm Bounties (Foundry VTT Community Content)

A Menagerie Press 5e adventure for 3rd-5th level characters

A monstrous raid has left the town of Ashwood in ruins. The desperate townsfolk have placed bounties on the creatures leading the raiders, hoping heroes and mercenaries will come to save what is left of Ashwood. The Waywyrm Bounties features five adventures that are playable individually or as a modular mini campaign.

Available here: https://legacy.drivethrurpg.com/product/459804/The-Waxwyrm-Bounties-Foundry-VTT?affiliate_id=14013