This is a collection of 50 pre-generated characters to use with Shadowdark.
The characters sheets are sized as poker cards.
Shadowdark Pre-Generated Character Cards is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC.
Adventure awaits. Rumors swirl around the cities, speaking of evil awakening in the Pits of Brund.
A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
Whispers talk of fish-faced man-monsters, gigantic venomous wasps, corrupt wizards, blind cave-mutants, and terrible monsters lurking in the labyrinth. A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
The Pits of Brund are a recently re-discovered series of caves that descend far into the barrow-earth. The bravest and most foolhardy seek treasure, plunder, and lore within places such as this.
The Tomb of the Hunters: A recently reopened cave. A trio of crawlers recently headed into this cave system looking for wealth and secrets.
The Opaline Tower: A milk-white tower atop a high bluff within the Badlands. Rumors say the tower’s master is a magus of great art.
The Caves of Brund: A lengthy series of caves under the Badlands, extending almost endlessly. Deep ones, fish-faced humanoids, worship foul god-beasts here.
The Deeper Caves of Brund: Even farther underground, the deeper caves contain great danger and commiserate reward. Deep ones, grimlocks, and other monsters make their home within the depths.
The Temple of Bloat: Ypsil the black mage studies Ord’s celestial temple, working to corrupt the temple’s divine sky stone.
Phurshole: Blind, six-fingered grimlocks lurk in this subterranean waterfall cavern, devoutly serving an albino hydra, the avatar of their diabolic masters.
Menagerie of Adventures #3 (Foundry VTT Community Content)
Welcome to Menagerie of Adventures #3, a collection of five 1st- to 9th-level 5E adventures. These adventures include The God Wheel, where the party discovers a legendary stone wheel cast aside by a divine smith, The Jubile Tower, involving a village with a dark secret, Sozrinoth’s Temple, an adventure where the heroes must find an artifact and return it to the lair of Sozrinoth the dragon, and more.
The Pool of Desultation
Amongst the green pines waits a black pool, its depths suffused with ancient magic. Tales tell of the ageless corpses of heroes and villains preserved and protected by the enchanted water lilies covering the water’s surface. What secrets hide in the dark below the pines?
Designed for three to six 1st- to 4th-level characters and optimized for five characters with an average party level (APL) of 3.
The God Wheel
Village legends tell of a gargantuan stone wheel lodged in the earth. In your journeys, you’ve discovered the old tales are true, and the God Wheel exists. Legends talk about how the wheel was sundered from a chariot of the gods, falling to rest in the Material Plane.
Designed for three to six 2nd- to 3rd-level characters and optimized for five characters with an average party level (APL) of 2.
The Music of Chthon
A musical trio is dead, torn asunder while staying in the local inn. All fingers point to a solitary fiddle-playing drifter. Where is this errant fiddler now, and how did he commit these unspeakable murders?
Designed for three to six 5th- to 6th-level characters and optimized for five characters with an average party level (APL) of 5.
The Jubile Tower
Something is fetid in the remote village of Kisyn. The idyllic hamlet is ruled by an esoteric council called the Servants of Joy, who sacrifice travelers to produce an addicting feeling of bliss..
Designed for three to six 5th- to 7th-level characters and optimized for five characters with an average party level (APL) of 5.
Sozrinoth’s Temple
The PCs must find an artifact and return it to the temple of a silver dragon in order to protect a small mountain village.
Designed for three to six 6th- to 9th-level characters and optimized for five characters with an average party level (APL) of 8.
Tomb of the Hunters, part of my #dungeon23 mega-dungeon, “The Pits of Brund”. Rated #14 out of 116 submissions in Baron de Ropp’s Shadowdark Independent Game Jam on itch.io.
Tomb of the Hunters features B&W maps (GM and player versions), and is 5 rooms, approx. 6-8 XP worth of adventure.
Westlands: Red Moon Adventures is a collection of eleven adventures for the Westlands 2D6 system role-playing game. These adventures include The Chalk God, where the party explores a bayside temple and encounters a nigh-unstoppable guardian, The Hound Knight, where a wayward knight-errant and his pet challenge the group to a battle for their lives, Bulette Time, featuring a halfling farm facing an underground menace, and more.
In Westlands, we’ve taken the core open-license 2D6 fantasy reference material and are adding extra content, including reworked (more dangerous!) sorcery mechanics, optional rules for simple firearms, and an expanded bestiary.
The name Westlands is a nod to the West Marches RPG campaign style, which is a much more free-form, adventure-seeking campaign where the players decide their motivations and goals, rather than being directed via the game master.
Westlands is setting-neutral, and lets you create whatever adventure you imagine. It is built on the open-license reference material for Sword of Cepheus, which is a 2D6 fantasy RPG that is rooted in earlier 2D6 science-fiction RPGs.he players decide their motivations and goals, rather than being directed via the game master.
Westlands: Troll Trouble is a Westlands Pamphlet Module. It’s formatted like a double-sided tri-fold brochure and contains all the information you need to play an excellent one-shot.
A fully playable, ready-to-run one shot to drop in to any Westlands or Sword of Cepheus RPG campaign
Printable color version of the file.
This adventure is designed for 3 to 5 Westlands characters.
In Westlands, we’ve taken the core open-license 2D6 fantasy reference material and are adding extra content, including reworked (more dangerous!) sorcery mechanics, optional rules for simple firearms, and an expanded bestiary.
The name Westlands is a nod to the West Marches RPG campaign style, which is a much more free-form, adventure-seeking campaign where the players decide their motivations and goals, rather than being directed via the game master.
Westlands is setting-neutral, and lets you create whatever adventure you imagine. It is built on the open-license reference material for Sword of Cepheus, which is a 2D6 fantasy RPG that is rooted in earlier 2D6 science-fiction RPGs.he players decide their motivations and goals, rather than being directed via the game master.
Westlands: Garnet Hunters is a Westlands Pamphlet Module. It’s formatted like a double-sided tri-fold brochure and contains all the information you need to play an excellent one-shot.
A fully playable, ready-to-run one shot to drop in to any Westlands or Sword of Cepheus RPG campaign
Printable color version of the file.
This adventure is designed for 3 to 5 Westlands characters.
In Westlands, we’ve taken the core open-license 2D6 fantasy reference material and are adding extra content, including reworked (more dangerous!) sorcery mechanics, optional rules for simple firearms, and an expanded bestiary.
The name Westlands is a nod to the West Marches RPG campaign style, which is a much more free-form, adventure-seeking campaign where the players decide their motivations and goals, rather than being directed via the game master.
Westlands is setting-neutral, and lets you create whatever adventure you imagine. It is built on the open-license reference material for Sword of Cepheus, which is a 2D6 fantasy RPG that is rooted in earlier 2D6 science-fiction RPGs.he players decide their motivations and goals, rather than being directed via the game master.