Blue Scales

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CCC-GLIP-02-01 Blue Scales

A behir has been hired to destroy the herds of aurochs necessary to feed the hobgoblin city of Glip Dak. Patrols and scouts continue to go missing, forcing the hobgoblins to hire mercenaries to track this behir as they recall their troops to the capital to maintain order as food riots break out.

Tier 2 CCC-GLIP-02-XX adventures can be played in any order.

A Two-Hour Adventure for 5th to 10th Level Characters

Available here: https://www.dmsguild.com/product/257866?affiliate_id=14013

Citadel of Vlaakith

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CCC-GLIP-01-03 Citadel of Vlaakith

The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar.

Tier 1 CCC-GLIP-01-XX can be played in any order.

A Four-Hour Adventure for 1st-4th Level Characters

Available here: https://www.dmsguild.com/product/257864?affiliate_id=14013

Beneath Glip Dak

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CCC-GLIP-01-02 Beneath Glip Dak

A series of unusual heists has both the thieves’ guild and city guard scrambling to uncover the culprits before the burglaries destabilize the thriving trade within the city, threatening the budding kingdom the Kroth Magg have fought and died to forge.

Tier 1 CCC-GLIP-01-XX can be played in any order.

An Adventurer’s League Two-Hour Adventure for 1st-4th Level Characters

Available here: https://www.dmsguild.com/product/249541?affiliate_id=14013

Glip Dak

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CCC-GLIP-01-01 Glip Dak

The Kroth Magg hobgoblins run the trade city of Glip Dak in the Troll Hills of Thar. From there they have taken control of the trade routes along the northern Moonsea. A young noble has been captured for refusing to pay their tariffs and his house looks to hire adventurers to rescue him.

Tier 1 CCC-GLIP-01-XX can be played in any order.

An Adventurer’s League Two-Hour Adventure for 1st-4th Level Characters.

Available here: https://www.dmsguild.com/product/249542

The Ashen Scar

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CCC-SFBAY-04-03 The Ashen Scar

The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorganized and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade. This foe is slaughtering the forest defenders and rallying goblinoid tribes in the name of vengeance. Can you stop them in time?

The Ashen Scar premiered at Kublacon 2018.

A D&D Adventurers League two-hour adventure for 1st-4th level characters.

Available here: https://www.dmsguild.com/product/245751?affiliate_id=14013

Streams of Crimson

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DDAL07-15 Streams of Crimson

The Soulmonger is shattered and its pieces scattered across the peninsula of Chult. Dire forces seek those shards for their own nefarious purposes, and the Red Wizards are rumored to have found a number of them already.

Can you wrest those necromantic artifacts from the hands of the dread mages?

Part One of the Broken Chains Series.

A Four-Hour Adventure for 17th-20th Level Characters.

Available here: http://www.dmsguild.com/product/238650/?affiliate_id=14013

The Barrows of Solina

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CCC-STORM-01 The Barrows of Solina

Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger.

An Adventurer’s League Four-Hour Adventure for 5th-10th Level Characters.

Available here: http://www.dmsguild.com/product/241068/?affiliate_id=14013

The Cornflower Hive

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CCC-SFBAY-04-01 The Cornflower Hive

What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?

A D&D Adventurers League four-hour adventure for 1st-4th level characters.

Available here: http://www.dmsguild.com/product/232430/

Under Earth & Stone

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CCC-SFBAY-04-02 Under Earth & Stone

A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.

A D&D Adventurers League two-hour adventure for 5th-10th level characters.

Available here: http://www.dmsguild.com/product/232428/?affiliate_id=14013