The Dream Prison

335416

The Dream Prison

The adventurers must travel to the Plane of Reverie and free an ancient heir to a dying kingdom from the Dream Prison. Along the way, the heroes must sail the Sleeping Rivers, defeat the threshold guardians, and unbind the prisoner from a sorcerous jail.

An original level 6-8 adventure made for D&D 5e.

Available here: https://www.drivethrurpg.com/product/335416/The-Dream-Prison?affiliate_id=14013

Clash at Kell Crenn

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Clash at Kell Crenn

A river journey takes the adventurers to the besieged river-fort of Kell Crenn, where a gnoll horde assails the walls throughout the long night. What are the wasteland raiders seeking in the frontier trade post?

An original level 6-8 adventure made for D&D 5e.

Part of a successful Kickstarter with over 300 backers. Available now!

Available here: https://www.drivethrurpg.com/product/314252/Clash-at-Kell-Crenn?affiliate_id=14013

Adûl, City of Gold

308099

Adûl, City of Gold

The adventurers discover a map to Adûl, the mythical City of Gold. Legends say the city’s magicians experimented with arcane lore beyond their control. The abandoned city holds wealth and magic, but it won’t be easy to gather treasure from the ruins.

An original level 6-8 adventure made for D&D 5e.

Part of a successful Kickstarter with over 250 backers. Available now!

Available here: https://www.drivethrurpg.com/product/308099/Adul-City-of-Gold?affiliate_id=14013

The Millwright of Gond: A Quivering Forest Adventure

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The Millwright of Gond: A Quivering Forest Adventure

Seburil, rock gnome priestess of Gond, has ordered his followers to harvest trees in the Quivering Forest. This has caused conflict with Avumat, verdant lord of the Circle of the Forest. The adventurers must intercede and negotiate a peace between the two factions.

A Two/Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.

KUMORI modules can be played in any order.

Available here: https://www.dmsguild.com/product/299370/CCCKUMORI0302-The-Millwright-of-Gond-A-Quivering-Forest-Adventure

Ghoul Cove

295111

Ghoul Cove

Several merchant houses have reported missing ships along the eastern coast. There’s also rumors of a cove haunted by drowned sailors, shark-folk, and harpies

Ghoul Cove isn’t a linear adventure, but instead is a location-based series of encounters.

It is playable as either a sandbox exploration adventure, or individual scenes can be inserted into an existing campaign.

A 5e Adventure for 4th-7th Level Characters.

Part of a successful Kickstarter with over 200 backers. Available now!

Available in print and PDF: https://www.drivethrurpg.com/product/295111/Ghoul-Cove?affiliate_id=14013

Available on Roll20 (VTT): https://marketplace.roll20.net/browse/module/5543/ghoul-cove

Temple of Misfortune

286939

Temple of Misfortune

The adventurers are sent to stop a pair of star-crossed lovers and collect the bounty on a gang of ruffians. Unfortunately, the bandit hideout is on the grounds of a haunted temple, and the recent tumult has awoken the restless dead.

A 5e Adventure for 1st-3rd Level Characters.

Part of a successful Kickstarter with over 200 backers. Available now!

Available here: https://www.drivethrurpg.com/product/286939/Temple-of-Misfortune?affiliate_id=14013

Descent Into Mirefen

281980

Descent Into Mirefen

An original level 5-7 adventure made for D&D 5e: Within Mirefen’s bog is a ruined temple. This edifice is now home to a tribe of toad folk, who have defiled the holy site with strange effigies to their squat, bestial gods. Can the adventurers wrest magic and treasure from the swamp?

Part of a successful Kickstarter with over 300 backers. Available now!

Available here: https://www.drivethrurpg.com/product/281980/Descent-Into-Mirefen?affiliate_id=14013